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Thorny Issues

Written by Ela Kosmaczewska // Jul 2nd 2009 // 2 Comments // respond // Tweet this // trackback
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Thorny Issues. Photo: Simeon Eichmann

Thorny Issues. Photo: Simeon Eichmann

Sun­day 28th June 2009, 11:30. Con­way Hall, Red Lion Square, London.
Another Sun­day, another ser­mon. Only this one was some­what dif­fer­ent to the Catholic mantra that resided in my child­hood each Sun­day morn­ing. This was given by a woman (which in itself would have caused a stir) but not in a church and not by a priest. We were present at Alice Rawsthorn’s ser­mon on What is Good Design? held as part of the School of Life’s event series.
The set­ting, Con­way Hall, owned by South Place Eth­i­cal Soci­ety, made per­fect sense con­sid­er­ing the topic addressed, and the Main Hall’s gen­er­ously dec­o­rated tim­ber struc­ture took me back to for­ma­tive years and the notion of the speaker being omnipotent.
The 45 min­utes ahead held much promise. Not only because a well-respected design critic was giv­ing a ser­mon on this impor­tant and rel­e­vant topic, but I hoped that the mes­sage would cre­ate a stir and every­one present would leave with much to pon­der. But, per­haps my high expec­ta­tions were my downfall.
The order of ser­vice that dec­o­rated our seats upon our arrival proved too close to child­hood rem­i­nis­cences, with Tainted Love (Soft Cell ver­sion) pump­ing through hid­den speak­ers and a chap in tail­coat attempt­ing, with much vigour, to rouse us from our Sun­day morn­ing slum­ber and into morn­ing song.
Hymns aside, clear and pre­cise not only in her deliv­ery, but also her sharp dress sense in elec­tric blue, she made for a for­mi­da­ble fig­ure in her tech­ni­cal pul­pit on stage, but lack of visual mate­ri­als diluted her mes­sages – a PC to Mac incom­pata­bil­ity issue that could have been avoided through suf­fi­cient preper­a­tion. With pro­fes­sional verve though, Raw­sthorn was able to com­mand her audi­ence and inject some good humour to the situation.
Raw­sthorn cer­tainly left an impres­sion, mak­ing some effec­tive points – how the Apple iPhone and appli­ca­tions might reduce the need for numer­ous gad­gets, for instance. Her Design for the other 90% mes­sage was a pow­er­ful one, demon­strat­ing how over­looked the major­ity of the world’s pop­u­la­tion is. Ref­er­ence to the fan­tas­tic One Lap­top per Child project was also worth its men­tion, but Raw­sthorn only gen­tly touched upon prob­lems the project incurred, instead of dis­cussing the prob­lems that beset the project.
http://allafrica.com/stories/200906040852.html
I can appre­ci­ate that Raw­sthorn may have felt it nec­es­sary to intro­duce her audi­ence to the pos­i­tive work that was and is being pro­duced, but through­out it felt that she was only skim­ming the sur­face and many ref­er­ences weren’t fully explored or accu­rate, for that matter.
So, despite the anti­quated, beau­ti­ful envi­ron­ment and the reli­gious pas­tiche in struc­ture of said ser­mon, I came away dis­ap­pointed and with the dis­tinct impres­sion that I’d been privy to a wasted oppor­tu­nity. Why wasted? Alice Raw­sthorn is a ‘big name’ after all, and as such, holds a lot of influ­ence in pro­fes­sional design cir­cles as well as in the devel­op­ment of future design talent.
Omit­ting the iPhone’s envi­ron­men­tal impact in life cycle (based on release sched­ules every 18–24 months for style and per­for­mance pur­poses) seemed short-sighted, along­side her inter­pre­ta­tion of iPhone appli­ca­tion facts – should have been 1 bil­lion ‘down­loaded’, not ‘sold’ for instance – and many devel­op­ers believe the App Store was cre­ated along­side the iPhone, sim­ply not imple­mented on the day of the iPhone’s release, for test­ing purposes.
In this mock-religious envi­ron­ment she had bravely taken on an area of design which has in recent times, expe­ri­enced a much needed upsurge of inter­est, yet, inex­plic­a­bly, made lit­tle, if any, men­tion of design­ers’ com­plic­ity in work­ing for brands and sup­port­ing the out­put of often unnec­es­sary goods and thus, per­haps inad­ver­tently, putting profit before people.
Being in such a strong posi­tion, and his­tor­i­cally well con­nected within the design com­mu­nity, I’d hoped that her ser­mon would enlighten me more than it had. Instead, it served to make me ques­tion Rawsthorn’s level of under­stand­ing and inter­pre­ta­tion. Per­haps this is a com­pletely new area she has ven­tured into, so she’s still get­ting to grips with and catch­ing up with the momen­tum already cre­ated by the design com­mu­nity with regards to Good Design think­ing. If this is indeed, a new area and she’s tread­ing on new ground, I’m delighted she’s onboard. I hope her under­stand­ing and inter­est will develop as I’m cer­tain she will even­tu­ally be a key voice in help­ing shape our design­ing futures.Sunday 28th June 2009, 11:30. Con­way Hall, Red Lion Square, London.

June 28th, 2009. Another Sun­day, another ser­mon. Only this one was some­what dif­fer­ent to the Catholic mantra that resided in my child­hood each Sun­day morn­ing. This was given by a woman (which in itself would have caused a stir) but not in a church and not by a priest. We were present at Alice Rawsthorn’s ser­mon on What is Good Design? held as part of the School of Life’s event series.

The set­ting, Con­way Hall, owned by South Place Eth­i­cal Soci­ety, made per­fect sense con­sid­er­ing the topic addressed, and the wood, light and space of the Main Hall took me back to for­ma­tive years and the notion of the speaker being omnipotent.

The 45 min­utes ahead held much promise. Not only because a well-respected design critic was giv­ing a ser­mon on this impor­tant and rel­e­vant topic, but I hoped that the mes­sage would cre­ate a stir and every­one present would leave with much to ponder.

Paper pam­phlets describ­ing the order of ser­vice greeted the con­gre­ga­tion – a warn­ing of the ‘hymns’ to be sung either side of the ser­mon ahead. With Tainted Love (Soft Cell ver­sion) pump­ing through hid­den speak­ers, a chap in tail­coat attempted, with much vigour, to rouse us from our Sun­day morn­ing slum­ber and into morn­ing song.

Hymns aside, clear and pre­cise not only in her deliv­ery, but also her sharp dress sense in elec­tric blue, Raw­sthorn made for a for­mi­da­ble fig­ure in her tech­ni­cal pul­pit on stage, but lack of visual mate­ri­als diluted her mes­sages – appar­ently a Mac to PC incom­pata­bil­ity issue that could have been eas­ily avoided. With pro­fes­sional verve though, Raw­sthorn was able to com­mand her audi­ence and inject some good humour into the situation.

Raw­sthorn cer­tainly left an impres­sion, mak­ing some effec­tive points – unusu­ally, how the Apple iPhone and its ‘apps’ might reduce the need for numer­ous gad­gets, for instance. Her Design for the Other 90% mes­sage was a pow­er­ful one, demon­strat­ing how design over­looks the major­ity of the world’s pop­u­la­tion. Ref­er­ence to the well-intentioned One Lap­top Per Child project was also worth its men­tion, but Raw­sthorn only alluded to the prob­lems the project incurred – spi­ral­ing costs, inter­nal bust-ups and neg­a­tive local reac­tions. A lim­ited, test deploy­ment of new elec­tric FedEx vans was also highly lauded, but focused on aes­thet­ics and only briefly explored from an envi­ron­men­tal per­spec­tive. Don’t we still have to plug these things into a coal/nuclear fueled grid? Aren’t they likely to be ship­ping many designed items of super­fi­cial value around in the first place? Per­haps they’re amaz­ing (and no doubt prefer­able to a diesel alter­na­tive), but I would have liked more detail, beyond the cos­metic, to sup­port the reverence.

Ser­vice design was addressed, deservedly, and the pres­ence of design think­ing in the devel­op­ment of impor­tant, social sys­tems is unde­ni­ably vital to their suc­cess­ful deliv­ery. Per­haps the exam­ple of an exer­cise that ‘dis­cov­ered’ that qual­ity of life for the elderly is enhanced by assis­tance with things they phys­i­cally strug­gle to do, in addi­tion to a var­ied cir­cle of friends was not the most con­vinc­ing for those of us with a lim­ited under­stand­ing of the work in this field. This exam­ple, per­haps an inno­v­a­tive exer­cise lack­ing illu­mi­na­tion here, ran the risk of sound­ing evan­gel­i­cal about the obvi­ous – exactly the kind of thing that attracts anti-design sen­ti­ments from those of a cyn­i­cal disposition.

Omit­ting any mea­sure of the iPhone’s envi­ron­men­tal impact and the design/advertising/marketing sup­ported 18–24 month life-cycle seemed short-sighted, along­side her inter­pre­ta­tion of iPhone app details – should have been 1 bil­lion ‘down­loaded’, not ‘sold’ for instance (a pedan­tic, but impor­tant dif­fer­ence when con­sid­er­ing the real impact and use­ful­ness of the soft­ware con­cerned) – and the notion that Apple responded to ‘ille­gal’ app devel­op­ment with its App Store and asso­ci­ated SDK; a nice story, but improb­a­ble with the ini­tial absence of such fea­tures per­haps bet­ter explained by a race to mar­ket and a desire for con­trol and standards.

I can appre­ci­ate that Raw­sthorn may have felt it nec­es­sary to intro­duce her audi­ence to the pos­i­tive work that was and is being attempted, but there was a sense she was only skim­ming the sur­face and some ref­er­ences weren’t fully explored, or accu­rate, for that matter.

So, despite the anti­quated, beau­ti­ful envi­ron­ment, reli­gious pas­tiche in struc­ture of ser­mon and Rawsthorn’s eru­dite pre­sen­ta­tional style, I came away dis­ap­pointed and with the dis­tinct impres­sion that I’d been privy to a wasted oppor­tu­nity. Why wasted? Alice Raw­sthorn is a high-profile design writer/critic and, as such, holds a lot of influ­ence in pro­fes­sional design cir­cles as well as in the devel­op­ment of future design talent.

In this mock-religious atmos­phere she had sung the praises of an area of design which has, in recent times, expe­ri­enced a much needed upsurge of inter­est. Inex­plic­a­bly though, she made lit­tle, if any, men­tion of design­ers’ com­plic­ity in work­ing for brands and sup­port­ing the out­put of unnec­es­sary goods and thus, per­haps inad­ver­tently – often blindly – assist­ing a cul­ture of mate­r­ial gain and profit before peo­ple. While design­ers – osten­si­bly those in the more tra­di­tional com­mu­ni­ca­tions sec­tors – con­tinue to apply their influ­ence in a com­mer­cial cul­ture of con­sump­tion and cor­po­rate deceit, design will always hold a guilty place in a his­tory of social and envi­ron­men­tal fail­ures. Raw­sthorn quotes, ‘design like you give a damn’. Some­times, per­haps, it’s bet­ter to not design, if you give a damn.

Being in such a strong posi­tion and his­tor­i­cally well con­nected within the design com­mu­nity, I’d hoped that her ser­mon would enlighten more and incite her fol­low­ers to speak in new tongues. Instead, they mum­bled through The Clash’s ‘I Fought the Law’, had no pub­lic oppor­tu­nity to ask ques­tions and were treated to what seemed to be pre­mium, irony-free, Eng­lish tea and bis­cuits, before leav­ing to enjoy a beau­ti­ful, sunny Lon­don Sun­day. Irre­spec­tive of the short­com­ings I per­ceived, I’m delighted she’s onboard and per­haps, for those out­side the indus­try, spear­head­ing a ‘Good Design’ phi­los­o­phy to become a key voice in help­ing shape our design future.

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  1. 1
    Adrian says:

    Apple is sur­rounded by such mys­tery and myth, that any­one can come up with plau­si­ble expla­na­tions of what hap­pened dur­ing the company’s his­tory. Did Woz­niak and Jobs really start in a garage? Did the orig­i­nal Mac team sig­na­tures’ appear on the back of the plas­tic case? Was the NeXT the best option for Apple back in 1996? Blah, blah, blah.

    In any case, I am not sur­prised that the argu­ments might sound shal­low in such short con­fer­ences; and this way, it is very easy to stir myth, indeed. How­ever, one thing is clear: all of these mat­ters leaves nobody indif­fer­ent: and that’s a good thing.

  2. 2
    John Nadeau says:

    for a far more con­struc­tive and pow­er­ful inves­ti­ga­tion regard­ing what is ‘Good Design’ see an essay by the­o­rist Tony Fry at Inka­hoots — http://www.inkahoots.com.au/#/selected-texts/id/20/

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Zerofee. Good Thinking.

Zero­fee is an eth­i­cal design agency, and this is our blog. We cre­ate iden­tity and design for print and dig­i­tal media, but not for irre­spon­si­ble brands or com­pa­nies. Why Zero­fee? Along­side com­mer­cial work, we con­stantly donate design to financially–challenged char­i­ties and good causes.